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Updated: Tuesday Jan 15, 2013 | 06:00 AM EST
By: Nancy Mattia




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Experts: Proposed NY gun law might hinder therapy


NEW YORK (AP) — Mental health experts say a new tougher New York state gun control law might interfere with treatment of potentially dangerous people and even discourage them from seeking help.


The law would require therapists, doctors, nurses and social workers to tell government authorities if they believe a patient is likely to harm himself or others. That could lead to revoking the patient's gun permit and seizing any guns.


In interviews Tuesday, one expert called the new law meaningless and said he expects mental health providers to ignore it, while others said they worry about its impact on patients.


Dr. Paul Appelbaum at Columbia University said the prospect of being reported to local mental health authorities and maybe the police might discourage people from revealing thoughts of harm to a therapist, or even from seeking treatment at all.


"The people who arguably most need to be in treatment and most need to feel free to talk about these disturbing impulses, may be the ones we make least likely to do so," said the director of law, ethics and psychiatry at Columbia. "They will either simply not come, or not report the thoughts that they have."


"If people with suicidal or homicidal impulses avoid treatment for fear of being reported in this way, they may be more likely to act on those impulses," he said.


Currently a mental health professional has a duty to protect potential victims of a patient, but there are several ways to do that, he said. The patient can be committed to an institution, voluntarily or not, or his medication can be changed to reduce the risk, or the intended victim can be warned, he said.


The patient's family can be asked to lock up any guns in the house, or to keep an eye on the patient to see if he's doing something that could bring on violence, like drinking or skipping his medications, Appelbaum said. The family could then notify the mental health professional.


This flexibility allows a therapist to deal with a risk of violence without breaching confidentiality in all cases, he said. And even if those steps are enough to blunt the danger, the proposed law would still require that the patient be reported to mental health authorities, he noted.


"It undercuts the clinical approach to treating these impulses, and instead turns it into a public safety issue," Appelbaum said.


He also noted that in many mass shootings in the past, the gunman had not been under treatment and so would not have been deterred by a law like the proposed measure.


Dr. Steven Dubovsky, chairman of the psychiatry department at the University at Buffalo, called the new measure meaningless. "It's pure political posturing" and a deceptive attempt to reassure the public, he said.


The intent seems to be to turn mental health professionals into detectives and policemen, he said, but "no patient is going to tell you anything if they think you're going to report them."


A therapist who took the measure seriously would have to warn patients about revealing anything incriminating, which would destroy the doctor-patient relationship, he said.


At the same time, he said the law can't be taken seriously because therapists won't be held liable if they don't report a patient they think is dangerous.


He thinks most therapists will ignore the law and continue to handle cases as they do now.


Dr. Mark Olfson, a psychiatry professor at Columbia, said that if the new law is "crudely applied," it could "erode patient trust in mental health care professionals," essential for effective care. Yet, he said, "if the law is implemented in a clinically well-informed manner, it holds the promise of helping to protect patients and the general public."


Eric Neblung, president of the New York State Psychological Association and a psychologist in Nyack, NY, called the new measure "a helpful step" but said it doesn't address a more fundamental need — improved access to mental health services.


---


Medical writer Lindsey Tanner reported from Chicago.


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Wall Street pulls flat as Apple pares losses, retailers gain

NEW YORK (Reuters) - Stocks pared losses and pulled near the unchanged mark on Tuesday as tech heavyweight Apple came off earlier lows and economic data helped retailers advance.


Apple fell for the third day in a row as the biggest drag on both the S&P 500 and Nasdaq 100 <.ndx> after reports on Monday of cuts to orders for iPhone parts. Shares were down nearly 2.5 percent at $489.11, rebounding somewhat from a session low of $483.84, its lowest level since February.


Retailer stocks advanced and helped to minimize the market's decline after a government report that retail sales rose more than expected in December was seen as a favorable sign for fourth-quarter growth. However, a separate report showed manufacturing activity in New York state contracted for the sixth month in a row in January.


"It's trying to push its way up in here, the question is, has Apple stabilized maybe a little bit down here? The retail sales numbers were really good, much better than expected this morning and that is helping the whole retail group," said Paul Mendelsohn, chief investment strategist at Windham Financial Services in Charlotte, Vermont.


"The bulls are clearly trying to take control of this market and hold it up here. There is clearly buying on any of the dips."


American Eagle Outfitters Inc gained 4 percent to $20.43 and Gap Inc rose 3 percent to $32.32. The Morgan Stanley retail index <.mvr> climbed 1.2 percent.


Investors also continue to eye the looming debt ceiling debate. On Monday, President Barack Obama rejected any negotiations with Republicans over raising the U.S. debt ceiling. The United States could default on its debt if Congress does not increase the borrowing limit.


Resolving the debt ceiling debate is more a question of how than if. Investors don't expect a U.S. default, but they are also wary of another eleventh-hour agreement like the one in August 2011.


The Dow Jones industrial average <.dji> shed 1.42 points, or 0.01 percent, to 13,505.90. The Standard & Poor's 500 Index <.spx> dipped 0.46 points, or 0.03 percent, to 1,470.22. The Nasdaq Composite Index <.ixic> lost 6.30 points, or 0.20 percent, to 3,111.20.


An expected lackluster earnings season also kept investors from taking aggressive bets. Analyst estimates for the quarter have fallen sharply since October. S&P 500 earnings growth is now seen up just 1.8 percent from a year ago, Thomson Reuters data showed.


Homebuilder Lennar reported a sharp rise in quarterly profit, but the stock fell 2.1 percent to $40.16 on worries that growth in orders was slowing. The PHLX housing sector index <.hgx> declined 0.3 percent.


Express Inc surged 22.5 percent to $17.22 as the biggest percentage gainer on the New York Stock Exchange after the apparel retailer raised its fourth-quarter and full year 2012 outlook.


Dell Inc shares added to earlier gains, up 5 percent to $12.91 after sources said talks to take the computer maker private are in an advanced stage.


Facebook declined 1 percent to $30.66 after the company unveiled a "graph search" feature that CEO Mark Zuckerberg said would help its billion-plus users sort through content within the social network and its content feeds.


(Reporting by Chuck Mikolajczak; Editing by Kenneth Barry and Nick Zieminski)



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WORLD: Violence Against Women in India

January 14, 2013

A special report on women’s rights and sexual assault in India after the death of a young woman who was raped in Delhi by several men in a moving bus.

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Come for a Tour of China’s Unlicensed ‘World of Warcraft’ Theme Park






World of Warcraft Theme Park


Image credit Francesca Timbers


Click here to view this gallery.






[More from Mashable: 20 Tweets That Prove Skittles’ Social-Media Team Inhaled the Rainbow]


Changzhou, China is home to a bizzarre world of rides, food and fun: A World of Warcraft-style theme park that’s completely unlicensed by Blizzard, maker of the Warcraft series.


The park opened in the summer of last year. It reportedly cost $ 48 million to build and is “pretty huge,” according to Reddit user Francesca Timbers who originally posted these pictures republished here with permission.


[More from Mashable: 10 Amusing Cubicle Makeovers [VIDEOS]]


“I thought it was great,” posted Timbers. “A lot of the rides used 4-D and special effects, which I hand’t experienced much of before. There was a good roller coaster with loops, where you are lying horizontally, face forward, like you are flying. That was my favourite ride. The water log ride (‘splash of monster blood’) was pretty good too.”


Another weird tidbit: Some rides have a “happiness index,” showing, we believe, the intensity of the ride.


While most of the park is Warcraft-flavored, one section is dedicated to another Blizzard favorite: Starcraft.


For the rest of Timbers’ pictures and more details about her trip to the utterly weird theme park, visit her Reddit thread. Would you book a trip to China to get out to this theme park?


Images courtesy Francesca Timbers


This story originally published on Mashable here.


Gaming News Headlines – Yahoo! News




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Jodie Foster Calls Ailing Mom an 'Amazing Inspiration' After Emotional Globes Speech









01/14/2013 at 01:45 PM EST







Jodie Foster at a Golden Globes party


Mike Windle/Getty


Jodie Foster brought some to tears when she spoke of her ailing mother during her revealing Golden Globes speech Sunday night – and, backstage, the actress continued to praise her.

"My mom is an amazing inspiration for me," Foster told reporters in the press room after her speech, in which she opened up about her family life with her two sons and ex-partner Cydney Bernard for the first time publicly. "She picked me up from school and took me to see foreign films, sometimes two or three, and she wouldn't let me do my homework because she really wanted me to see movies. She passed that along to me, and I am grateful that she wanted me to be respected."

"That was her number one goal for me," Foster continued, "and I think that permeated my early career."

Foster explained that her own mom prepared her repeatedly for a career that would be fleeting, telling her it would be over at 18 and then again at 40 and asking her to consider life after acting. Fortunately, the work never evaporated.

"I am very surprised that I ended up doing the same job that I did from the time I was 3," she said. "I never thought that this is ... what I would do when I grew up, but I realize that I get to exercise so many other aspects creatively."

Which is why, Foster said, she isn't leaving acting any time soon ... even if some thought she was making a retirement announcement on stage at the Globes. But, she said, receiving the Cecil B. DeMille lifetime achievement award did cause her to reflect on changes in her life.

"Change is important. And, you know, hopefully I'll be doing different things than I did when I was three years old and six years old and 10 years old and 20 years old, and that your work evolves," Foster said. "My work is evolving."

Although her heartfelt speech confused some, Foster said it speaks for itself after more than four decades working in Hollywood as actor, writer and director. She called acting a film school for her career, saying it prepared her for directing and continuing her own cycle of self-expression – being true to herself and her "authenticity of emotions."

"It's a big, long career, and it's not just a career; it's friendships and relationships," she said. "This is the first lifetime achievement award I have ever gotten, and it does feel like a graduation."

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Flu more widespread in US; eases off in some areas


NEW YORK (AP) — Flu is now widespread in all but three states as the nation grapples with an earlier-than-normal season. But there was one bit of good news Friday: The number of hard-hit areas declined.


The flu season in the U.S. got under way a month early, in December, driven by a strain that tends to make people sicker. That led to worries that it might be a bad season, following one of the mildest flu seasons in recent memory.


The latest numbers do show that the flu surpassed an "epidemic" threshold last week. That is based on deaths from pneumonia and influenza in 122 U.S. cities. However, it's not unusual — the epidemic level varies at different times of the year, and it was breached earlier this flu season, in October and November.


And there's a hint that the flu season may already have peaked in some spots, like in the South. Still, officials there and elsewhere are bracing for more sickness


In Ohio, administrators at Miami University are anxious that a bug that hit employees will spread to students when they return to the Oxford campus next week.


"Everybody's been sick. It's miserable," said Ritter Hoy, a spokeswoman for the 17,000-student school.


Despite the early start, health officials say it's not too late to get a flu shot. The vaccine is considered a good — though not perfect — protection against getting really sick from the flu.


Flu was widespread in 47 states last week, up from 41 the week before, the Centers for Disease Control and Prevention said on Friday. The only states without widespread flu were California, Mississippi and Hawaii.


The number of hard-hit states fell to 24 from 29, where larger numbers of people were treated for flu-like illness. Now off that list: Florida, Arkansas and South Carolina in the South, the first region hit this flu season.


Recent flu reports included holiday weeks when some doctor's offices were closed, so it will probably take a couple more weeks to get a better picture, CDC officials said Friday. Experts say so far say the season looks moderate.


"Only time will tell how moderate or severe this flu season will be," CDC Director Dr. Thomas Frieden said Friday in a teleconference with reporters.


The government doesn't keep a running tally of adult deaths from the flu, but estimates that it kills about 24,000 people in an average year. Nationally, 20 children have died from the flu this season.


Flu vaccinations are recommended for everyone 6 months or older. Since the swine flu epidemic in 2009, vaccination rates have increased in the U.S., but more than half of Americans haven't gotten this year's vaccine.


Nearly 130 million doses of flu vaccine were distributed this year, and at least 112 million have been used. Vaccine is still available, but supplies may have run low in some locations, officials said.


To find a shot, "you may have to call a couple places," said Dr. Patricia Quinlisk, who tracks the flu in Iowa.


In midtown Manhattan, Hyrmete Sciuto got a flu shot Friday at a drugstore. She skipped it in recent years, but news reports about the flu this week worried her.


During her commute from Edgewater, N.J., by ferry and bus, "I have people coughing in my face," she said. "I didn't want to risk it this year."


The vaccine is no guarantee, though, that you won't get sick. On Friday, CDC officials said a recent study of more than 1,100 people has concluded the current flu vaccine is 62 percent effective. That means the average vaccinated person is 62 percent less likely to get a case of flu that sends them to the doctor, compared to people who don't get the vaccine. That's in line with other years.


The vaccine is reformulated annually, and this year's is a good match to the viruses going around.


The flu's early arrival coincided with spikes in flu-like illnesses caused by other bugs, including a new norovirus that causes vomiting and diarrhea, or what is commonly known as "stomach flu." Those illnesses likely are part of the heavy traffic in hospital and clinic waiting rooms, CDC officials said.


Europeans also are suffering an early flu season, though a milder strain predominates there. China, Japan, the West Bank, the Gaza Strip, Algeria and the Republic of Congo have also reported increasing flu.


Flu usually peaks in midwinter. Symptoms can include fever, cough, runny nose, head and body aches and fatigue. Some people also suffer vomiting and diarrhea, and some develop pneumonia or other severe complications.


Most people with flu have a mild illness. But people with severe symptoms should see a doctor. They may be given antiviral drugs or other medications to ease symptoms.


Some shortages have been reported for children's liquid Tamiflu, a prescription medicine used to treat flu. But health officials say adult Tamiflu pills are available, and pharmacists can convert those to doses for children.


___


Associated Press writers Dan Sewell in Cincinnati, Catherine Lucey in Des Moines, and Malcolm Ritter in New York contributed to this report.


___


Online:


CDC flu: http://www.cdc.gov/flu/index.htm


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Apple demand worries weigh on S&P, Nasdaq

NEW YORK (Reuters) - Wall Street dipped on Monday as concerns about demand for Apple products sent shares of the tech heavyweight lower and investors faced a busy week for earnings in what is expected to be a uninspiring quarter.


Apple lost 3.2 percent to $503.60 as the biggest weight on both the S&P 500 and Nasdaq 100 <.ndx> indexes after reports that the tech company has cut orders for LCD screens and other parts for the iPhone 5 this quarter due to weak demand. The stock earlier hit a session low of $498.51, the first dip below $500 since February 16.


"It's clear from them reducing their supply orders that the sales haven't met their expectations, though certainly the orders they put into place for the iPhone 5 displays were higher than those that were in place for the prior phone," said Peter Jankovskis, co-chief investment officer at OakBrook Investments LLC in Lisle, Illinois.


"Certainly, the rate of growth that they had - the tremendous surge in their revenue, stock price, all things do eventually slow and come down, so it's not a big surprise - the big question always is when."


Apple suppliers also lost ground, with Cirrus Logic off 8.7 percent to $28.82 and Qualcomm down 1.4 percent to $63.98. The S&P tech sector <.gspt> declined 1 percent as the worst performer of the 10 major S&P sectors.


The pace of earnings season picks up this week with 38 S&P 500 companies set to report, including Goldman Sachs , Bank of America , Intel and General Electric .


Overall earnings are expected to grow by just 1.9 percent in this reporting period, according to Thomson Reuters data.


President Barack Obama warned Congress at a news conference on Monday that a refusal to raise the U.S. debt ceiling next month, leading to a government shutdown, could trigger economic chaos.


"Again, we are dealing with a public relations type of approach trying to get to (Obama's) preferred result," Jankovskis said.


Separately, Federal Reserve Chairman Ben Bernanke will be speaking on monetary policy, recovery from the global financial crisis and long-term challenges facing the American economy at 4 p.m. (0200 EST).


The Dow Jones industrial average <.dji> gained 0.76 points, or 0.01 percent, to 13,489.19. The Standard & Poor's 500 Index <.spx> shed 4.24 points, or 0.29 percent, to 1,467.81. The Nasdaq Composite Index <.ixic> lost 16.42 points, or 0.53 percent, to 3,109.21.


Appliance and electronics retailer Hhgregg Inc slumped 8.9 percent to $7.19 after the electronics and appliance retailer cut its same-store sales forecast for the full year.


Transocean Ltd has disclosed that billionaire activist investor Carl Icahn has acquired a 1.56 percent stake in the offshore rig contractor and is looking to increase that holding. Its shares advanced 0.9 percent to $54.58.


The Dow, which does not list Apple as one of its components, fared better than the other two indexes as Hewlett-Packard rose 3.7 percent to $16.75 after JPMorgan upgraded its rating on the stock and raised its price target to $21 from $15.


(Reporting by Chuck Mikolajczak; Editing by Kenneth Barry and Nick Zieminski)



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India Ink: Woman Raped by Seven Men in Punjab, India, Police Say

NEW DELHI — Police said Sunday that a  29-year-old woman had been raped by a bus driver, a bus conductor and five other men in the north Indian state of Punjab, in an incident that recalls the recent attack in Delhi that has caused widespread outrage.

The woman boarded a bus on Friday bound for Gurdaspur, to visit her in-laws, the police chief of Gurdaspur, Raj Jit Singh, said in a telephone interview. When she got off the bus, the driver offered her a ride on his motorcycle, perhaps to her in-laws village, the police said. Instead, he took her to a nearby village where he and six other men, including the bus conductor, raped her repeatedly through the night.

The next morning, the driver dropped her at her in-laws home, where the woman told her family members of the incident, and then reported it to the police, Mr. Singh said.

Six men, including the bus driver and conductor, have been arrested, he said. All of the men are their twenties.

Gurmesh Singh, the deputy superintendent of police for the  region, said it was unclear how or why the bus driver persuaded the woman to go with him on his motorcycle. She was in a state of distress during the bus ride, Mr. Singh said, and originally refused to get off of the bus when it reached its final destination.

The Press Trust of India reported that the bus driver did not stop at her stop when requested.

The gang-rape of a woman on a moving bus in New Delhi on Dec. 16, and her subsequent death from injuries sustained during the rape, has sparked widespread protests and calls for increased policing and tougher laws against sexual assault in India.

The case against five of the men arrested in that rape is being heard this month in a special fast-track court created just for incidents of sexual assault.

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Women pry open door to video game industry’s boys’ club






SAN FRANCISCO (Reuters) – When video game developer Brenda Brathwaite Romero started her career in the 1980s, she could count the number of female developers in the industry on one hand.


Today, many “Women in Games” roundtables she attends are filled to capacity with new faces. The 46-year-old, sometimes referred to as the longest-serving woman in the video game arena, jokes that these days one can even encounter long lines for the ladies’ room at the Game Developers Conference, one of the industry’s largest gatherings.






“Over the years, greatly helped by the social and mobile boom, there have been many, many women coming into game development,” Brathwaite Romero said.


With women comprising just over 1 in 10 in the video game workforce, the industry has a reputation for being among the most testosterone-fueled of the traditionally male-dominated technology sector. But thanks to the mobile revolution, industry executives say that’s changing.


With smartphones going mainstream and delivering gaming to a new, broader population, publishers and developers are keen to tap an audience beyond young males. And, not surprisingly, as women have explored a growing range of mobile games on Facebook or other platforms, they have discovered the allure of working in the industry.


The number of women hired by game companies has tripled since 2009, according to recruiting firm VonChurch, based on over 350 placements it has made in digital gaming firms like CrowdStar and GREE.


In 1989, when veteran games designer Sheri Graner Ray started out, women made up less than 3 percent of the workforce. That’s now up to 11 percent.


“In 20 years, it’s not a lot of growth,” said Graner Ray, who has worked at leading companies like Electronic Arts and Sony Online Entertainment. But she agrees that number will rise as more women assert themselves in the industry, educational programs take hold, and mobile games continue to flourish.


Some of the first engineers at mobile games maker Pocket Gems were women, and though that wasn’t intentional when the company was founded in 2009, it proved instrumental to success, said Chief Executive Ben Liu.


Pocket Gems, best known as a maker of family-friendly mobile games like its popular “Tap” series, recently launched “Campus Life”, where players can build and run a college sorority, to target a female audience.


“I’ve worked at other, different game companies and I’ve been on floors where it’s only guys,” Liu said. “Our aspiration is to create games that are mass market and accessible to all people, and having that representative base of employees helps us keep true to that.”


DEBAUCHERY ‘WAY, WAY DOWN’


Gaming still conjures up images of young men glued to flickering screens for hours on end, fueled by energy drinks and waging online battles unto death in such “shooters” as “Call of Duty” or tactical war games like “Starcraft.”


But the advent of affordable smartphones and tablets and the burgeoning world of social media has drawn in a whole new world of gamers. Individuals who had never been tempted to plunk down hundreds of dollars to buy a gaming console found themselves enticed by a whole new genre of games.


These days, gaming might just as easily mean launching attacks on pigs in “Angry Birds” or slicing produce with swiping motions in “Fruit Ninja” — games that have mass appeal.


“Mobile is still the Wild West and it’s founded on this idea of inclusion, because everyone has these mobile devices and everyone wants to play,” said game content designer Elizabeth Sampat, who works at social game company Storm8.


That’s partly why more than half of America’s social and mobile gamers are women, according to research firm EEDAR, while they comprise just 30 percent of those who play hard-core violent games like Microsoft’s “Halo 4″ on game consoles.


Erin McCarty, 24, grew up playing such fare. She went to engineering school at Carnegie Mellon University, with a goal toward working in the video game industry.


Today she’s the only female engineer in a seven-member team crafting multiplayer-shooter game “Realm of the Mad God” at social and mobile game company Kabam that targets male gamers.


But far from feeling different, McCarty considers herself just another coder at Kabam, where women make up just a fifth of the payroll.


“I’m around guys a lot and they are always people that I’m happy to work with,” McCarty said.


Brathwaite Romero recalls how her male coworkers on the team that created the mature-rated “Playboy: The Mansion” game with nude characters that was published in 2005, were wholly professional.


“I’ve fortunately not experienced the level of misogyny that I’ve heard other people experience,” Brathwaite Romero said.


“Some of the debauchery that was evident in the early days of the industry, like meetings at strip clubs, having strippers at your party, that sort of stuff has gone down way, way down from where it used to be.”


DANCING GIRLS AND SEXISM


That’s not to say the industry doesn’t have a ways to go.


First, there’s a 27 percent gap in average incomes, with women making $ 68,062 versus men at $ 86,418, according to Game Developer Magazine’s 2011 annual salary survey.


Women in the game industry are underrepresented in software engineering and top-level management, reflecting a similar trend in the broader technology sector, industry executives say.


VonChurch found engineering positions were skewed more toward men in their placements since 2009. Female engineers made up 21 percent from the pool of women it placed, while over half of the men it placed were hired in engineering positions.


Then there are the occasional throwbacks to the male-dominated 1980s and 1990s. Gameloft created a stir a few weeks ago after a holiday party at its Montreal studio ran amok.


The studio, which makes games for devices like Apple Inc’s iPhone, hired a burlesque dance troupe that featured scantily clad women in body paint. By the end of the evening, several dancers began to discard their bathing suits, according to a person with knowledge of the event, who asked not be named.


The dancers were expelled from the event “as soon as their misconduct was brought to light,” Gameloft said in a statement.


Over a month ago, a tweet from a male gaming professional — “Why are there so few women in gaming?” — ignited a top-trending Twitter conversation under the #1reasonwhy hashtag, that quickly morphed into a now infamous discussion of discrimination and sexism in the workplace.


“I was told I’d be remembered not on my own merits, but by who I was or was assumed to be sleeping with,” Seattle-based pen and paper game designer Lillian Cohen-Moore, who goes by @lilyorit, tweeted.


Gaming conventions can bring out the worst in attendees, said several women gaming professionals. While not a pure work environment, they are a forum for professionals from across the industry to convene to talk shop and do business.


Cohen-Moore, 28, said she was appalled to see men at the annual Penny Arcade Expo in Seattle groping women working as costumed characters when she worked there last year.


“I’ve been leery about transitioning into video games because the culture over there is a lot more blatant and active in how many sex trolls they have,” she said.


Brathwaite Romero, who is married to industry legend and “Doom” creator John Romero, also recounts a jarring instance at last summer’s Electronic Entertainment Expo, the industry’s biggest gathering.


“I was discussing a potential contract with somebody and the guy right next to me is talking about — to quote him — ‘the tits and ass’ on this particular model. And he’s going on and on and on about this,” she said. “This is wrong.”


Sampat said in some workplaces, though not at her current employer Storm8, women are often expected to tolerate off-color jokes – of which they’re often the target.


Before stepping into an interview at an online game company a couple of years ago, Sampat said a female human resources employee told her: “It’s my job to make sure that all potential candidates can, you know, take a joke.”


“I couldn’t help but wonder if she asked the white male programmer who came in before me whether he could take a joke too,” Sampat said.


Women outside the United States find similar challenges. Alisa Chumachenko, CEO and founder of Game Insight, a fast-growing mobile and social company in Russia, thinks having more women in senior and more diverse roles will help. Her company of 450 employees has three other women in high-level positions, but she wishes she knew more women in gaming.


“We need to really look at the women who have become movers and shakers in this industry,” the veteran games designer Graner Ray said, “and claim them and hold them up and say: ‘Here’s where we are, here’s what we can do. Pay attention to us.’”


(Editing by Edwin Chan and Leslie Adler)


Gaming News Headlines – Yahoo! News





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